Wizards & Warriors
Platform: Nintendo Entertainment System
Region: USA
Media: Cartridge
Controller: NES Gamepad
Genre: Adventure - Fantasy
Gametype: Licensed
Release Year: 1987
Developer: Rare Ltd.
Publisher: Acclaim
Players: 1
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She's asleep now, the Princess. But who knows what he has planned for her once she awakens...

He is the Wizard Malkil.

Legend has it that Malkil was once one of the greatest. So great, in fact, that even the renowned Merlin was his pupil. But alas, Malkil has gone mad with age, and turned his powerful magic to the dark side.

You are Kuros, the only knight warrior brave enough to enter the woods of Elrond. Strong enough to wield the Brightsword. Powerful enough to ward off the demons, the undead, and the caverns of fire. And clever enough to discover where Malkil has hidden his prisoner.

--From the NES Wizards & Warriors instruction manual.

Directions:

There was a lot of fun to be had in customizing your character. There were items to find throughout the game that would improve your warrior. There were, in fact, more items than there was room in your inventory. That meant you had to make a decision sometimes. Don't worry though; they wouldn't put you in a situation where you needed an item that was unattainable. I recommend you find and keep the boots of force. They will open any chest that you find without needing the key. Be sure to find all three keys in each level for extra points. At the end of the game you will find Malkil waiting for you and he is pretty tuff. 

Controls:

A Button Jump
B Button Attack
Start Button Start/Pause
Select Button Use Item

Hints:

-Secret Rooms
There are secret rooms throughout the game. Look for them by jumping around randomly. 

Reviewer: Adrian 
http://www.consoleclassix.com/nes/wizards_warriors.html
